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by CoastalCoder 1067 days ago
I'm new to Rust, and I noticed this just the other day.

I was playing with some Rust-based blockchain system, and the number of external dependencies pulled in (recursively) to build the code truly amazed me.

I don't really know, but I'm guessing that a similar C++ project would have required many fewer dependencies.

Maybe a C++ code base would tend rely on a small number of big libraries?

Or maybe a C++ code base would (for some reason) be more inclined to use binary libraries provided by already-installed Debian packages?

1 comments

As a C++ dev, I generally see few but often large dependencies. Boost used to be a large one, but it's less relevant these days with C++11 and onward. There are others like QT, Eigen, GoogleTest, FFMpeg, Intel's OneAPI, etc.

Sometimes I see single-header libraries you can just drop in, other times I see large Cmake projects that you add as a dependency to compile when your project compiles.

I've never seen the kind of dependency chaining that languages like JS or Go show.