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by MuffinFlavored 1058 days ago
What would the benefit of that be?
1 comments

The idea of this[1] working for me led me down a rabbit hole of all of the VR appliances in an effort to make it work.

For me, getting into the flow of programming is as much about the environment as it is anything else. Scenery, keyboard, mouse, desktop environment, form factor, etc. I am peculiar about all of it depending on context (collab space vs. in transit vs. coffee shop vs. at home hacking)

To have a device where I could be literally floating in space with all of the context surrounding me sounded like nirvana. Until you actually try it and the world is blurry, resolution is shitty, fonts look like garbage, etc.

I've settled for a very large ultra wide monitor - 5120x1440@240hz resolution which takes up ~3 screens worth of horizontal space without the bevel. If I could get one twice as tall pixel and physical dimension wise I'd buy it in a heartbeat.

I want so bad for it to work, but it doesn't.

1: https://medium.com/immersedteam/working-from-orbit-39bf95a6d...

>If I could get one twice as tall pixel and physical dimension wise I'd buy it in a heartbeat.

I can recommend using a 8k 55" TV as a monitor. They can sometimes be found for around 1000 USD and I am quite happy with mine after several years of use.

How far away do you sit from it and how curved is it (if at all)?
About arms-length. No curve, I run it at 175% scaling which at 55" makes everything large enough that even the corners are easily readable.

I used to run a 42" 4k monitor before this at 100% scaling, which made everything a little too small in the corners and I kinda wished it was curved, but with the 55 it's no problem.

How likely do you think it is that it works with the Apple Vision?
I've become disillusioned at the prospect, will try again when there's significant breakthroughs.