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by seanmcdirmid 1056 days ago
Assuming their hand tracking is super fast (no noticable latency over controllers like on the quest), the biggest loss to not having controllers is haptic feedback. I can see haptic feedback being useful even in non-gaming situations, feeling buttons is better than not feeling buttons.
1 comments

also other things like doing two things at once... On my knuckles I can pull the trigger and run the thumbstick or other buttons at once.

Hand gestures are cool and all but i have yet to use a gesture system that isn't more than a little 'lossy'...

Oh that also, though I'm not sure how useful that is in productivity scenarios (I don't have enough imagination). IF gesture tracking was super accurate, there would still be the problem of haptic feedback. Someone needs to invent a VR glove that allows us to feel things.