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by grumbel
1060 days ago
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I think the biggest problem is the controller and locomotion. Almost all VR games available right now use controllers to navigate around the virtual world. Meanwhile Apple has shown nothing that allows you to move around in the virtual world. All locomotion you do on Apple's headset happens in the real world via AR, the fully immersive experiences are basically limited to standing or sitting in place. This has the advantage of dramatically increasing the comfort, since motion sickness is largely caused by artificial locomotion with the controller, but it also drastically limits what kinds of games you can do in VR. I would expect them to expand on this area eventually, but I can understand why they wouldn't for the announcement, as for the time being they want the focus on VisionPro as a friendly computer/monitor/TV/cinema replacement. |
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