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by ng-henry
1067 days ago
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Hey, thanks for the feedback! Greatly appreciated. 1. Yes I think "locking" makes sense. The entire action of viewing the paths to different destinations still needs to be polished up, especially for the mobile version as well. When I tried it before posting to HN it was instant (30ms) but now it seems to be extra laggy because the CPU is maxed. I just upgraded the server from 4 -> 16 cpus, so let's hope that does something haha. 2. 100% 3. Agree as well. I chose the easiest solution when developing (and I also develop on a large monitor so it's harder to notice the occlusion), but adding a hide toggle would certainly have been better. |
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