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by Uriopass
1060 days ago
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All aspects of the game need more work, I think anyone that ever worked near the video-game space could help. - 3D assets - Audio assets - UI/UX design - Low-level graphics shenanigans (platform support, debugging
tools, dos-and-donts, optimizations) - Simulation depth (logistic chain, economics, city services..) - Mod support Any help with these would be greatly appreciated |
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For me, it sounds like city models such as cars and buildings will be one of the easiest models to generate (from what I have seen in papers).
As an indie dev myself I'm counting on that I will be able to buy most 3D content for a fraction of time/cost in a couple of years. And I plan my development around this and ignore art assets for now.