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by Uriopass 1058 days ago
I am unsure if I understand well, so just to clarify:

- Egregoria is written in Rust directly using wgpu as a graphics backend and a custom "engine" which is not really an engine as it is built with only one game in mind

- Cities:Skylines is built in C# using Unity as the game engine

>This looks really good, congrats.

Thanks :)

1 comments

I missed a word or two :) yeah I meant CS being written in C#.