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by iam
5213 days ago
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I feel like everything that's happened to TF2 is just a sneak peek into what will happen once Valve ships Defense of the Ancients 2. The question is, how will they balance a hardcore gaming community which hates paying to get better (stats-wise) items vs monetizing F2P? Will they charge only for cosmetic items, or will they drive away their core Dota fanbase? |
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Let's consider:
* Replay system
* Training system
* Coaching System
* Microtransactions
* Trading interface
* Community Submissions + submission royalties
Who knows what else? At this point, I think tf2's success is going to influence DOTA2, and I wouldn't be surprised at all if DOTA2 is released free to play.
I probably won't ever play DOTA2, but I'm thankful for all the improvements to tf2 over the last few years. I'm just hoping for some mainly bug fix patches to be released soon as this point.