Hacker News new | ask | show | jobs
by cmf028 5212 days ago
there is also no way this ipad will have great gaming perf at that resolution.

you would have to run games at a less than native resolution then upscale it to fit the screen which looks really bad.

Graphics perfomence on this machine will take a very large nosedive overall if you use fullscreen apps at that native resolution. Mobile Gpus simply arnt up to the task of filling that resolution at a good enough rate for anything other than simple graphics.

3 comments

The solution is to render games at 1024x768, the same resolution as the ipad 2. Scaling it up to 2048x1536 is trivial if you just treat every pixel as four pixels on the display and will look just as good/bad as the ipad 2 does.

Can't believe this article got upvoted, there is no information about anything in it.

TLDR; iPad 3 has a resolution of 2048x1536.

Same here, reading the title I was already sure this was some kind of bad mashed up article. I guess extremetech got a lot of "friends".

Give me a break with supercharging photoshop on ipad..

It kind of does not change anything, maybe it makes a big change in games for antialiasing, but that's it. It remains ti be seen if it will really improve reading on the device

Anyway..

I'm not really convinced that upscaling will look "really bad" with algorithms optimized for high resolutions. Besides, consumers have already been conditioned to accept upscaling artifacts with the current gen gaming consoles.
* citation needed