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by experimenting
1073 days ago
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I thought Flash died, because Apple did not want Flash to eat into their app store profits. So yes, Jobs shot it down several times, because Flash would have allowed games and apps outside the direct control of Apple. Flash could run great games and apps on Internet Explorer 6. If it was then impossible to get a non-garbage version on iOS, then maybe iOS was garbage. It was also hard to get a non-app store version of pure HTML/JavaScript on the iPad. With severe restrictions to localstorage. |
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Here's a fun fact nobody remembers anymore. Way back when (2010?) Adobe built a Flash feature that let you publish iOS apps. The feature went through an open beta and lots of flash devs made iOS apps, they worked fine, Apple accepted them into the app store, fun times.
Then riiight as the tech left beta, Apple changed the iOS terms to nonsensically restrict what language apps are "originally written" in - the source language had to be one Xcode supported, and apps converted from other languages were disallowed. Apple then removed the flash-based apps from their store, Adobe had to discontinue the feature, and a bit later Apple quietly removed the restriction.
(Working from memory here, details are approximate.)