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by dagmx 1074 days ago
The PS4 has its own graphics API called GNM and GNMx that would need to be reverse engineered and ported.

It also has shared memory between the CPU and GPU that are harder to do with a discrete GPU. See how much work Dolphin has to do with the various direct write memory tricks for the GameCube. Now imagine that kind of trickery on a bigger scale for the PS4.