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by mpalmer 1075 days ago
I agree a greater variety of clue types would make it more interesting.

And then maybe each clue you reveal increases the chances of some failure outcome (e.g. murderer escapes, kills again, etc)? That would definitely prompt more caution and strategic thinking before revealing the next clue.

1 comments

This could work, but I need to make sure it will change a lot the dynamic (e.g. rewarding/punishing the player)