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by DavidNielsen
1071 days ago
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Absolutely, but precision was also a bit of a problem for the text based games. I remember Space Quest was the king of this, requiring frequent saving to make it past certain sections where a single accidental button press could cause you to fall off a ledge or step on something that just killed you. If you, say have a movement disorder, this happens all too often. Still I have so many great memories of Sierra’s games from my childhood that I can’t bring myself to hate all the foibles. |
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Can't imagine myself playing that kind of game again but back then this semi-serious and comfortably safe (no real danger and no sierra deadends as well) gameplay felt right for the 7-8 year old.
Oh, and Kyrandia..!