Hacker News new | ask | show | jobs
by mario-main 1074 days ago
I'd love to follow along with this series, but I'm on MacOS (OpenGL is deprecated for us). Any alternatives? I guess I could try to challenge myself by applying the concepts I learn with your articles with Metal or Vulkan + MoltenVK. Is that a good idea for a beginner like me? I have no experience in graphics programming.
1 comments

Translating the OpenGL code to Metal/Vulkan will likely be a lot of work. Have a look at [1] which is something like tutorial 1 in the series. Its super verbose!

OpenGL 4.1 was silently supported up to some version of OSX. Not sure if that is still the case. You could try changing: import github.com/go-gl/gl/v4.6-core/gl to import github.com/go-gl/gl/v4.1-core/gl and see if it works.

[1] https://github.com/KhronosGroup/Vulkan-Samples/blob/main/sam...