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by THENATHE 1086 days ago
Yes

In games, for example, games that are designed around HDDs might pack 3 copies of the same tree so that I can be loaded at the same time as other assets in the scene with limited seek time and decompression time. SSDs, having no seek time, don’t need elements to be in adjacent locations.

Granted that is for video games, but to develop for hardware is always at the expense of every other hardware