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by kibbi 1092 days ago
Do you also know singleplayer games that are examples of truly good games that don't sell? I can totally understand that it's hard to get the ball running with a multiplayer game where it's necessary that enough other players are online at the same time.

I'm sceptical of the assumption that "you can make a truly good game and there's a good chance that it won't sell at all" that can be found in online discussions. Instead, Ryan Clark's approach to consistently make profitable indie games seems very plausible to me.

So I would add a few caveats to the hypothesis that "a truly good game will sell", such as the importance of selecting a viable genre and ensuring that development costs are not overly high, but otherwise I still believe in it...