| Used HL2 cost about 5x HL1. If I was going to spend that much I'd probably get a high-end PCVR headset. I was spooked by Karl Guttag's through-lens pictures of the HL2 https://kguttag.com/2019/12/18/hololens-2-not-a-pretty-pictu... Maybe some models are better but I am satisfied with HL1 image quality. One problem I have with the HL1 is that it is awful at playing video. I can visit YouTube w/ Microsoft Edge but the UI is so laggy I haven't been able to watch a real video. I can listen to music from my local Jellyfin with the strange thing that I don't hear it in stereo but instead it is localized as a point source that I can hear behind me if I turn my back to the Edge window. I've tried watching video through the Jellyfin web interface, I have no trouble selecting a video to watch but once I start the video I see the spinner spin and spin and spin. I see the HL1 has a HEVC codec built in, I assume I can transcode video to something it can stand. The missing app I see is what you'd see in any movie with tech like this: something that lets a "controller" look through your camera, talk with you, put stuff up on your screen, etc. More generally a problem I see is that I want to share the experience I am having with other people and as finicky as it is I'm a little afraid to give it to somebody else so they can see a "hologram". Of course I got this to help with software development for my art projects so that's kinda the whole point for me. |
I showed of the HL2 experience many times and I was actually quite impressed how easy it was for them. HL2 instantly recognized a new person and I put out the training app along with others. Of course, if I was into burning more cash, I would have gotten more than one for real shared experiences. But I used to play several games where we would alternate placing 3d objects in the real world, like hide and seek or a collaborative art piece