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by dimgl
1089 days ago
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> I watched dev logs where people seemed to effortlessly build their ideal worlds and then go viral for it on youtube Heads up that a majority of these are “fake”, and/or stretch the truth considerably. There was one where in one video they had made a fully realized open world in Unity and in the second they implemented flying. It’s all smoke and mirrors. These creators have spent weeks getting these games to the point at which they’re at. Whether it’s in training, or in previous failed games, or in creating templates to make future games, it’s never that easy. There are so many nuances to these engines that you can easily lose an entire day just fiddling with one feature or fixing a bug. So take it with a grain of salt. |
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