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by gizmo385 1092 days ago
Even assuming those costs were _only_ employees and don't include licensing costs, contract costs for major voice talent, etc then you're still looking at about 1,000,000 per employee over the course of the games development. If a game takes 5-6 years for development, then you're looking about 200k average total employee cost per year, which once you factor in things like healthcare and other expenses an employer might have to pay doesn't seem too wild to me?