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by ActorNightly
1087 days ago
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The issue is that any Rust code is going to be targeted at performance processing (since otherwise you would write it in a higher level language). And for performance processing, you need to use unsafe (because at some point, the most efficient thing is getting or setting data at a certain memory address without anything extra). Look at any big Rust project, like Amazon Firecracker, and its littered with unsafes. |
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https://github.com/ujh/iomrascalai
it doesn't need unsafe code despite being performance-optimized