| tl;dr K = King Q = Queen B = Bishop R = Rook N = Knight Pawns have no letter . You append a "+" to the end when it is a check move You append a "#" to the end when it's a checkmate move You add an "x" when your move eats another piece . Examples - Moving a rook to g6: Rg6 - Moving a queen to d7 which eats a piece: Qxd7 - Moving a bishop to a3 which checks the opponents king: Ba3+ - Moving a pawn to e5: e5 - Moving a queen to h7 which eats a piece and checks the king: Qxh7+ - Moving a pawn to f4 which checkmates the king: f4# |
Rae1 - rook a to e1. if two rooks on the first line can move to e1. R4d4 - if two rooks on the 4th line can go to d4. Ngxh2# - the knight from g captures on h2 with checkmate.
Nd2e4 - In a rare case that there are 3 knights that can go to a single square
Pawn captures are denoted as exd5 (pawn on the line e captures a pawn on d5) even if there is only one pawn that can make a capture.