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by tjoff
1093 days ago
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Pooling would have been more overhead than allocation + deallocation? Do you have any relevant readings? No idea how to do it in java but a few pointers ought to be enough. You can also omit clearing the memory area between allocations for things that aren't security sensitive, if that is done in java, which I would assume. |
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There definitely are scenarios where pooling might make sense, but basically the low hanging fruits in that area in minecraft are already reaped.