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by jevogel 1094 days ago
That is mentioned in the details below the heading you quoted. The difference here is that RTS games don't use deterministic floating-point physics, so Hypersomnia requires a novel solution.
1 comments

That's exactly what it's doing, though - deterministic floats, down to having exact same gcc version for all supported OSes. (Well, used to, haven't checked in a while.)