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by dcow 1092 days ago
It’s subtle, but you don't avoid “take reference then mutate” in Rust, you are told exactly how to do it without aliasing the memory.

I’m not going to say Rust is perfect, that’s obviously not the case. But I really think your argument, like others are saying, underplays the actual value of Rust.

I’ve written entire projects in both C++ and Rust. I’ve never wasted days debugging memory corruption in Rust. Just sayin’.