Are everyone necessarily being tricked? I wouldn’t go full Occupy Wallstreet mode if someone at work asked me whether I liked Monopoly or not. I would just say the usual thing about the snowball effect.
What I mean is: approximately everyone played Monopoly an had a bad experience. That bad experience was by design, and meant as a lesson, demonstrating how certain economic ideas lead to bad outcomes. Approximately nobody connected the dots here.
> What forms your everyone has a bad experience idea? Just something you noticed?
Locally: everyone I remember talking to played a variant of the game as a kid, and didn't like it. Matches my experience too. Hell, the most fun I had with this game as a kid was grabbing the box and spending half a day alone role-playing with the little plastic houses.
Globally: the game has meme status for what I described. Things that get to the point of being memes tend to be broadly representative.