| Interesting article that makes some good points but this part >They generally prefer to use time in units of half a day at least. You can't write or program well in units of an hour. That's barely enough time to get started. Seems ... made up? There are all sorts of things you can do in an hour as a programmer: update a test, fix an automation script, fix and/or test a bug. Not all programming starts with grandiose algorithm design or an architectural green field. Some does, so there's a small nugget of truth, but this is far too great a generalisation. I do agree with the difference in schedule though. Having worked on both IC and mgmt tracks, it was easy to see a whole day fragment in to nothing when needing to get on the critical path. |
Frequent disruptions to this are deeply frustrating and almost every dev I’ve worked with has made similar remarks. Poor meeting scheduling is a guaranteed way of ensuring your devs have little to no motivation to do anything.
In a previous job we called Wednesday “Meeting Wednesday” because total meeting time was at least 4 hours sometimes with small gaps between where nothing would get done.
Sure you might be able to do small tasks that truly take less than an hour but in reality that’s rarely the case.