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by Ardon 1096 days ago
It's also a forward-looking move, if everything moves to Vulkan than open-source driver efforts can focus on Vulkan instead of trying to do both Vulkan and OpenGL.

> If OpenGL is maintained as a fallback, then how does adding Vulkan and keeping OpenGL simplify the code?

Well it doesn't right now, but can in the future because it opens the door to dropping OpenGL entirely.

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> Well it doesn't right now, but can in the future because it opens the door to dropping OpenGL entirely.

That's my concern, because it contradicts "We have OpenGL as a fallback, so compatibility can effectively be ignored"

There already exists an opengl-to-vulcan shim driver (zink) that is better than most opengl platform drivers.
Their looking for a vulkan-to-opengl shim for when opengl fallback is dropped