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by m4nu3l 1094 days ago
Not sure when you last tried it out, but GUT (Godot Unit Test) is what I use and it integrates very well with the IDE.
1 comments

3.4~ as they were preparing early 4.0 releases was when I was experimenting with godot.

I should add that I was specifically trying to use c# ecosystem for godot at the time and their plugins for testing. Since I ended up with Unreal I'm refreshed enough in c++ that I might check Godot 4.0 out this weekend again.

OK, I have no idea about C#, I use GDScript and C++. All my tests are in GDScript.