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by ZephyrBlu
1097 days ago
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It is not. Regular box shadows don't have as much depth to them because the shadow colour is static. These "smooth" box shadows create multiple layers of box shadows to give the shadow a gradient of colour from dark (Closest to object) to light (Furthest from object). Set the opacity high, blur low and then play with the layers and you'll see the multiple box shadows. 0.5 opacity and 10 blur were the settings I used. |
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And remember that, practically, when you sum up multiple overlapping gaussians you still just get a single gaussian in the end.
So multiple "layers" of shadows seems to be entirely redundant and simply a waste of computing power.
(Unless you want 2+ shadows because you're trying to simulate the effect of 2+ directional spotlights with hard edges, but I've never seen anybody ever want to do that in a UX context. Modern UX shadows are almost universally simulating a single softbox light from slightly above.)