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by Alupis 1102 days ago
I've got to ask - if you're doing local dev or whatever, what's so hard about turning ublock off for your dev site?

The logic seems ok for "out in the wild" cases - but ublock still let's you override stuff if you know what you're doing.

2 comments

At a previous job I worked on a web-based file sharing app, and to share individual files we used a generic share icon from the font awesome project with appropriate labels.

We got a bug report from someone in the company that the share icon was missing, and after investigating we saw the other icons (for edit and delete) were visible but not sharing. Long story short, they used an adblocker with a setting to block social media sharing links (Facebook likes, Twitter follows, etc) and it was also removing our icon.

In this instance, maybe it'd be fine to turn it off for localhost and keep it on for staging but still...

In my experience, ublock breaks an awful lot of sites you have to use, such as your payment processor website, sales channel manager sites, etc. For me, at least, if a website seems to not be working quite right, I disable ublock and try again after a refresh.

I guess you could call those "trusted" sites perhaps.

Generally you want to use what your users use. Running common adblock lists as a dev can help identify /weird stuff/ early.

Plus genuinely the privacy list is good. Just not when it stops the ability to build good.