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by rasz 1099 days ago
>The problem is that they often jump over the first step of learning how to make a game and go straight to publish their barely passable buggy mishmash of half baked ideas with no quality control or beta-testing done.

Hey, it worked for Adam Nickerson! Felicia Day and Adam Nickerson play Poosh XL https://www.youtube.com/watch?v=cEbLXKKkvSQ

http://www.adamvisionstudios.com