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by valvar
1096 days ago
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>It’s in a lot of way like the original Dark Soul whose last half is so aweful I’m not sure the awesome first one is enough to redeem the game. What are you talking about? I've never heard this take before. I found it fantastic all the way through. Maybe introducing the lord vessel was a poor design choice, but it's a minor fault. |
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The catacombs are just a smudgy mess with a couple of uninteresting ennemies and a mid-boss without any worthwhile patterns. The depth is just reskinned old ennemies you have to plod through one after the other before what’s probably the worst boss in the soul games. Even the better areas like Duke’s Archive, Crystal Cave or New Londo are inferiorly designed retread of previous ideas. The true genius of the game - the looping-on-itself level design - is over and you spend your time in this very bland linear areas wishing it was over already.
Honestly if the game stopped after fighting Orstein and Smough, it would be a better game overall.
The DLC is good again however. You can tell FromSoft got additional budget for it.