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by YurgenJurgensen
1104 days ago
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Level scaling isn't necessary for a nonlinear game. Plenty of games have nonlinear areas and no level scaling because they have relatively flat progression curves. D4 only 'needs' level scaling because it also 'needs' to be Cookie Clicker and Lootbox Simulator with an ARPG wrapped around it, and neither of those systems work with flat progression curves. |
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If I'm level 70 and I go to a level 15 area, how would that solve that I'm just going to cut through the area like butter?