|
|
|
|
|
by ndepoel
1104 days ago
|
|
I'm not sure if it would've been John Carmack in this particular case. He was more concerned with the engine and rendering side of things, less with the gameplay logic stuff. More likely it would've been either John Romero or John Cash who wrote this code, but it's hard to say for sure. Best thing we can hope for is that John Romero pitches in with his impeccable memory :D |
|
https://github.com/ESWAT/john-carmack-plan-archive/blob/mast...
It's a _fascinating_ snapshot into Quake's development.
I have no idea if his .plan is a record of what he, specifically, was doing, or if he was just capturing what the programming team was doing, but at the very least, it makes clear that he was aware of huge amounts of very highly specific game code issues as they were being worked on and was almost certainly deeply involved.