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by vel0city
1109 days ago
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> whereas a cart should work forever. Potentially true, but less and less so these days. I have a couple of physical games that are unplayable without a day one patch. The cartridge doesn't have everything it needs to play the game. Once the servers stop hosting the content and I swap consoles, I won't be able to play the game. Chances are, it'll outlive my interest in the game so it's whatever to me personally, but I do get that for some people who play older games it means that game will eventually become officially unplayable. |
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1. Games that require downloads are clearly labelled on the box. (Spyro being an example - clearly states that a ~10GB download is required on the back.)
2. Games that only include download codes are required to have a massive banner at the top of the box. There's also no "Smart Delivery" nonsense like on Xbox where the game might have a Xbox One version but no Xbox Series version on the disc.
3. Games can be updated offline from another Nintendo Switch. While not a perfect system (no upgrading directly from stored files), if Person A's Pokemon Scarlet has been updated to 1.4, and your version is 1.0; if the internet was not available, Person A could update you to 1.4; and then you could update other people to 1.4. Compare that to a PlayStation or Xbox which has no capacity for offline updating of games, of any kind. The catch though is that the Nintendo Switch System Software (OS) has no ability for offline updates unlike the PlayStation or Xbox, so keeping your Nintendo Switch System up-to-date is still important.
4. Nintendo occasionally revises cartridges to have newer versions of games, quietly. Super Mario Maker 2, for example, has had 5 cartridge revisions going from version 1.0 to 3.0.1. Breath of the Wild has had 4 revisions from 1.0 to 1.6. Third-party studios don't do this that often, unfortunately, but you can read the revisions list at http://www.benoitren.be/switch-cartridgerevisions.html.