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by robobenjie
1105 days ago
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While I have folks attention, I want to try training a model to generate monster/creature walk animations. Anyone know of a dataset of walk cycle sprite sheets that I could massage and label to see if I can make that work? |
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Something like how this posing works: https://www.youtube.com/watch?v=CiG_v61cLxI
To get it down to small pixeled 'sprite' scale, the right thing may be to actually output 'realistic' character animation frames this way, and then 'de-res' them via img2img into pixel art. The whole pipeline could be automated so that your only inputs are a single set of varied walking/posing/jumping control net poses and the prompts describing the characters.