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by binarymax 5225 days ago
I also find it interesting that everything has been abstracted behind the mouse. The stylus was around for a while but is was replaced by the finger. But does reducing the physical tool set benefit the experience?

Is it practical to increase the physical toolset? Adding pseudo markers and exacto knives and erasers? This makes it less portable but what does that matter if its always in the same place?

1 comments

It matters because extra tools cost money and get lost. If you work in a restaurant, you don't one a dedicated surgery kit just to indicate that someone showed up for their reservation.

A touch panel display that does everything, pinch in and out to modify details on specific tables, swipe to toggle between schedule mode and table view. Move people by holding on the table, then drag over. This is an easy app in the ipad age... I'd be surprised if it's not done already.

I admit my mind wandered from the immediate context of the article. Im just curious overall - like a draftsman using tools that suit the task, not hunting for an icon and using a mouse that is separate from the screen. Touch interfaces have come a long way indeed but fingers are still too fat for precision work. I was a big fan of this as well: http://www.wired.com/entertainment/music/news/2007/08/bjork_...