|
|
|
|
|
by jalict
1109 days ago
|
|
I have been to a few talks and likely about the footprint of making and running modern video games (and companies). It is on my mind, and I have become more aware about how game design and implementations can facilitate over consumption. Small example is to have vsync enabled by default for all users, just so you don’t have users GPUs spinning at max speed. I am not actively persuading it at the moment. But I have been aware about and been sharing knowledge with people of those ideas. One nice side effect of reducing carbon footprint of these things is that it usually becomes cheaper to run as well :) similar to how accessibility seems to benefit a lot more people than what you target. |
|