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by cmovq
1110 days ago
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The CPU is rarely a bottleneck for AAA games, so unless the x86 emulation is particularly terrible (Rosetta isn't) it shouldn't be the issue. WINE on Linux is able to match the performance of games on Windows, so the DirectX translation layer shouldn't be a problem either. So it's not unreasonable to assume that the M2 just doesn't have a GPU capable of running these games. And it's really not that surprising that an integrated GPU doesn't match the performance of a dedicated GPU. |
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I mean… No?
CPU bottleneck is super common, especially on slightly older engine bases like source or unreal.
I think you are assuming big AAA games at 4k, which puts an especially big strain on the GPU.
Maybe I’ve been developing games too long, but we are constantly fighting CPU bottlenecks.