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by yobbobandana
5237 days ago
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The author does address the subjectivity of the integrity dollar value: ""The $I cost is the most subjective of the four and depends on how much stock a player puts in "doing the right thing," (so to speak) or whether they even see any moral integrity in the choice at all."" I agree on the value-added point though, there are often services game makers can provide which make the official copy more attractive to players. |
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