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by oleganza
5231 days ago
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I have clarified my point in another comment already. It's not about who's better. It's about who's trying to experiment and rethink things. In developer tools team of the top-10 tech company you have a great combo: best hard-core engineers on the planet + little need to maintain cruft and worry about competition. Why not experiment and try to be better at what you do? Xcode 4 is this radical attempt to improve old problems (of course introducing new ones). And VS does not try to eliminate old obvious problems and almost stays where it is in terms of UI. Update: here are related thoughts on the subject: http://blog.oleganza.com/post/18156593863/why-apple-products... |
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Herein lies the problem. The term "better" is most definitely subjective.
Not to pic on Xcode, but this is a prime example of focusing too much on making a consumer appliance rather than a professional tool. Like I said: I don't want iTunes, I want a kick-ass IDE.
I'm in the middle of a project that has, quite literally, thousands of assets to manage (images, audio, video). The thousands of files end-up piled-up without any semblance of organization in the project directory. I mean, who woke up one day and though "This is a good idea!" when you have a perfectly good file system to take advantage of? Updating assets is an absolute nightmare.
Yes, yes, there are crafty work-arounds. Each with its own pros-and-cons. The point is that the IDE itself was designed to totally ignore the underlying file system. Let's put it this way: If I wrote code like that at the many jobs I've had over the years I would have gotten fired in a microsecond. Yet, for some reason, this is "feature" is now considered good design?
Back to coding.