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by aezart
1113 days ago
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I foresee this being a big problem for the Godot game engine as it gains popularity. There's absolutely no sandboxing or "safe mode" or anything when loading extra resource packs, and any resource or scene file can have an embedded script which executes upon loading. |
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If so how is it really any different from just regular nodejs packages or Python packages?that’s a risk developers seem to ignore.
Or are your talking about scripts being added for modding purposes like Minecraft? If so that’s a pretty good point, would be nice to have godot implement some sort of sandboxed system you can use. Not sure what the term would be or how that would even work.