|
|
|
|
|
by cratermoon
1113 days ago
|
|
> if you had a driving sim wheel and 4 monitors for each direction + 3 smaller ones for rear view mirror, connected to a real world car with sufficiently high definition cameras, you could probably drive the car remotely as well as you could in real life, all because the images would map to the same latent space. I disagree. When in a car, we are using more than our eyes. We have sound as well, of course, something that we provide feedback even in the quietest cars. We also have the ability to feel vibration, gravity and acceleration. Sitting in a sim without at least some of these additional forms of feedback would be a different skill. |
|
There was another even where they took another sim driver and put him in a real drift car, and he was able to drift very well.
Both vids are on youtube. Yes, real world driving has more variables, and yes, the racing drivers had force feedback wheels, but in general, if a person is able to control a car so well as to put the virtual wheel in the right square foot of the virtual track to take a corner optimally, its probably likely that most people could drive very well solely from visual feedback. Sound and IMUs can provide additional correctional information, but the key point still remains, is that whatever software runs has to deduce physics from visual images.