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by shahar2k 1111 days ago
it's exactly the camera work, this is a camera on a spline that has been heavily smoothed, a trick used in a lot of vfx work is recording ACTUAL camera movement (put a brick on an iphone to simulate the camera weight and 3d track the motion) and using that in a separate project to create a feeling of believable "there-ness"
1 comments

There's no doubt that's part of it, but it's not all - I think it's the stillness.
A little bit of motion blur would go a long way here.