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by msub2 1111 days ago
It's curious that it only supports immersive-vr and not immersive-ar XRSessions given the focus of the headset. Wonder if it has something to do with their rendering backend, maybe something about camera access or even the features of immersive-ar sessions as well?

Regardless, I'll be interested to see if this starts to promote more interest in developing hand tracking support in upcoming WebXR apps.