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by andybak 1112 days ago
6dof tracked controllers usually need to be tightly integrated with the headset.

Even if they are self tracking (like the Quest Pro controllers and therefore expensive) there's still a bunch of things that need to work smoothly together.

It's not just like making a Bluetooth gamepad.

And one thing we know about expensive, optional peripherals is that lack of developer support is usually it's death knell