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by JohnFen 1116 days ago
Well, a large part of where UX design goes wrong, in my opinion, is because people keep trying to have a "one UI to rule them all" approach. What you inevitably get is a UI that isn't great on any device, or is great on one and really terrible on the others.

As an industry, we need to get rid of the notion that you can have a single sort of user interface that works on every device. A phone is very different than a desktop, and the appropriate compromises for one are not the same as the appropriate compromises for the other.