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by BlueTemplar 1125 days ago
It's still somewhat easy for Zero-K : just copy the game and maps into the respective folders inside the engine folder and run the engine binary (bypassing the lobby).

It's somewhat easier for BAR despite in theory being harder due to the lack of these standalone files due to the rapid file system, but in practice easier because you can just use the unofficial Skylobby (BAR still uses Springlobby protocol, at least for now).