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by vindarel
1117 days ago
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It's at least good enough to release a game on Steam. Here's an experience report: https://raw.githubusercontent.com/Shinmera/talks/master/els2... (https://kandria.com/) > Overall we have needed to do surprisingly little actual performance
analysis and optimisation work to make Kandria run well. This is
definitely in large part thanks to SBCL’s quite good native code
compiler and type inference systems, and the prior work we’ve
done to design critical libraries to not be completely obscene in
terms of their performance characteristics. > […] |
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