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by vindarel 1117 days ago
It's at least good enough to release a game on Steam. Here's an experience report: https://raw.githubusercontent.com/Shinmera/talks/master/els2... (https://kandria.com/)

> Overall we have needed to do surprisingly little actual performance analysis and optimisation work to make Kandria run well. This is definitely in large part thanks to SBCL’s quite good native code compiler and type inference systems, and the prior work we’ve done to design critical libraries to not be completely obscene in terms of their performance characteristics.

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