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by rain1 1114 days ago
what the actual fuck were they thinking uploading dolphin to steam??
4 comments

"it's easier to provide the software to steamdeck user this way instead of 'sideloading' it"
Maybe Steamdeck version of Steam should add UI to search Flathub and install flatpaks?
What does ‘sideloading’ mean in the steamdeck context? E.g. can you run any 3rd party game out of the box or do you need to perform some jailbreak first?
You can just boot into KDE and do whatever on the Steam Deck. Projects like EmuDeck are often used to load emulators onto the Deck, which can include Dolphin. The root partition is read only by default (which is why Steam Deck users don't often brick their systems within a week opposed to many other beginning Linux users) but you can disable that st your own peril.

However, most people aren't very Linux savvy and even Linux savvy people will need to deal with the small screen. You can pick between running shell commands or running Flatpak through discover, and I honestly can't tell which one takes longer. Typing commands on the deck sucks despite Valve's best efforts but Discover + Flatpak seems awfully slow for no clear reason whenever I use it.

Installing Dolphin through the controller optimized game interface would be a lot more user friendly. It would also help with Steam's native input UI, allowing the devs to set good presets for their emulators, and it saves having tk manually add a Steam shortcut and setting up the right properties to make the emulator usable from game mode.

Thanks for the detailed answer.

I wonder if there will be a rise in controller-friendly alternative stores for steamdeck after this decision.

'Sideloading' simply means not using the official Steam client to install a piece of software. Basically you switch to desktop mode and install it like you would install any random Linux application. No jailbreaking needed and you have full root access to the underlying Linux distro out of the box. That being said, navigating and installing software in desktop mode using just the controller is a major pain, and you really need to plug in a keyboard and mouse to make it easy to do. Also having a basic working knowledge of Linux and the command line is often required.
And it would automatically sync saves using Steam's cloud saves
I'm more baffled that they thought it would be fine for them to include the keys. I wouldn't have risked the project on that kind of risk/uncertainty.
Probably something along the lines of: emulators are legal and indie developers upload their software to steam all the time
An act of peaceful protest against unreasonably restrictive laws?

Or that they’d get an enormous marketing campaign, paid for by Nintendo? (This plan appears to be succeeding)